Today a bit of 5th edition Dungeons & Dragons content. Mostly because my gaming group is starting up again after a long holiday break. Woo-hoo. This is a monk tradition for Dragonborn PCs. It’s based on the idea that the monk meditations and tapping into ki awakens the character’s inner draconic nature and the character starts manifesting more and more dragon-like traits as their true nature awakens.
For those who don’t know, each class gets to pick a particular path/tradition/etc around 3rd level (the exact level varies for some of the classes) that determines some of the abilities they gain as they level up. It’s a pretty neat mechanic, though I did prefer the prestige classes of 3rd, and the kits of 2nd. I doubt the GM will let me use this, but I thought it was cool enough that I wanted to write it up and save it.
Your breath weapon becomes a monk ability. Attack and save DCs for breath weapon are the higher of Con or Wis. Breath weapon is 2 ki points to use. Any effect that enhances monk abilities effects your breath weapon as well.
Dragon scales. Unarmored defense is now 13 + Dex mod + Wis mod. Also grow claws that allow you to deal unarmed damage as blunt, slashing, or piercing damage. If you hit with two unarmed attacks in the same round on the same target, take a bite attack as part of the same action. Unarmed damage, but can spend 1 ki point on a hit to do breath weapon on that one target.
Wings! As per 14th level sorcerer.
Dragon fear/awe aura for ki points. As per 18th level sorcerer, costs 6 ki points to use.